Hey rocket parkour fans!
We’ve pushed out a small update for Super Cloudbuilt on console, fixing up a couple of niggling issues. See below for more information:
Xbox One and PlayStation 4
Fixed an issue where achievements/trophies that had been unlocked could potentially block others from unlocking. For example, an achievement with an ID of 5 could block 4 from being unlocked. This was due to an indexing issue in code, which is now fixed.
We addressed a rare crash where if a new player Rush Mode and attempted a Rush pack, upon reaching the end where the scoreboard would display, the game would result in a crash. This issue was addressed by moving the erroneous code into a null pointer check.
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