
It’s been a while since we shared anything in the public domain and as the end of 2020 is nigh, we want to confirm that Rust is still coming to console, just a little later than planned.
We love making great games and bringing them to new audiences, but that sometimes means taking a bit longer to get it right than we originally planned and comes at the unfortunate cost of the disappointment and trust of those who were so keen to play it upon launch.
Why have we been so quiet for so long? The world of games dev is a fickle beast; you never have the full picture up front and the development process often becomes more of a journey of discovery when bringing a PC title to console. As much as engaging with players is extremely important, we believe it also has to be meaningful and as we’ve been working away behind the scenes, we haven’t felt ready to share anything with you yet.
As a company in 2020, a year that has brought very challenging times for many, we’ve felt very fortunate to be able to keep doing what we love. We’ve always had some remote workers but moving the entire company home to keep everyone safe has presented challenges as we’ve found new ways to work with each other in the new normal that this year had in store for us.
We’re sorry that we haven’t been able to bring you Rust on console in 2020 as planned. We know from all of the messages that you’re excited to play it and we hope that with the dawn of 2021 we can restore your trust as we edge closer to being able to share something with you.
Sign up to our newsletter to be notified of further news about Rust Console Edition: https://rust.facepunch.com/console
[…] Double Eleven and developer Facepunch Studios have delayed the PlayStation 4 and Xbox One versions of Rust from its previously planned 2020 release window to […]
[…] [Source – Double Eleven website] […]
[…] Studiosと共にコンソール版の開発を手掛けるDouble Elevenが公式サイトを更新し、当初2020年内を予定していたPS4とXbox […]
[…] felt very fortunate to be able to keep doing what we love,” the developer explained in a blog post. “We’ve always had some remote workers but moving the entire company home to keep […]
[…] felt very fortunate to be able to keep doing what we love,” the developer explained in a blog post. “We’ve always had some remote workers but moving the entire company home to keep […]
[…] Rust is still coming to console, just a little later than planned,” Double Eleven said in a blog post. “We’re sorry that we haven’t been able to bring you Rust on console in 2020 as […]
[…] felt very fortunate to be able to keep doing what we love,” the developer explained in a blog post. “We’ve always had some remote workers but moving the entire company home to keep […]
[…] felt very fortunate to be able to keep doing what we love,” the developer explained in a blog post. “We’ve always had some remote workers but moving the entire company home to keep […]
[…] Rust is still coming to console, just a little later than planned,” Double Eleven said in a blog post. “We’re sorry that we haven’t been able to bring you Rust on console in 2020 as […]
[…] Rust is still coming to console, just a little later than planned,” Double Eleven said in a blog post. “We’re sorry that we haven’t been able to bring you Rust on console in 2020 as […]
[…] been waiting for Rust to land on PS4 and Xbox One, we have a bit of bad news for you. Double Eleven today announced the game is still scheduled to land on consoles, but the team has pushed its release date to no […]
[…] Rust is still coming to console, just a little later than planned,” Double Eleven said in a blog post. “We’re sorry that we haven’t been able to bring you Rust on console in 2020 as […]
[…] Rust is still coming to console, just a little later than planned,” Double Eleven said in a blog post. “We’re sorry that we haven’t been able to bring you Rust on console in 2020 as […]
[…] Rust is still coming to console, just a little later than planned,” Double Eleven said in a blog post. “We’re sorry that we haven’t been able to bring you Rust on console in 2020 as […]
[…] This was confirmed in the blog post from Double Eleven: […]
[…] felt very lucky to have the ability to hold doing what we love,” the developer defined in a weblog publish. “We have all the time had some distant staff however shifting your entire firm residence to […]
[…] felt very fortunate to be able to keep doing what we love,” the developer explained in a blog post. “We’ve always had some remote workers but moving the entire company home to keep […]
[…] Rust is still coming to console, just a little later than planned,” Double Eleven said in a blog post. “We’re sorry that we haven’t been able to bring you Rust on console in 2020 as […]
[…] felt very fortunate to be able to keep doing what we love,” the developer explained in a blog post. “We’ve always had some remote workers but moving the entire company home to keep […]
[…] principally it appears that they’ve hit some snags because of the present financial and world local weather. Some […]
[…] Rust is still coming to console, just a little later than planned,” Double Eleven said in a blog post. “We’re sorry that we haven’t been able to bring you Rust on console in 2020 as […]
[…] This was confirmed in the blog post from Double Eleven: […]
[…] December 2020 by admin Publisher Double Eleven and developer Facepunch Studios have delayed Rust from 2020 to 2021 for the PlayStation 4 and Xbox One. The game launched for PC via Steam in […]
[…] This was confirmed in the blog post from Double Eleven: […]
[…] felt very fortunate to be able to keep doing what we love,” the developer explained in a blog post. “We’ve always had some remote workers but moving the entire company home to keep […]
[…] This was confirmed in the blog post from Double Eleven: […]
[…] game delay followed a long period of silence between players and the developers. According to the blog post, the team had nothing of value to […]
[…] Rust is still coming to console, just a little later than planned,” Double Eleven said in a blog post. “We’re sorry that we haven’t been able to bring you Rust on console in 2020 as […]
[…] delay announcement follows a long period of silence between gamers and developers. According to blog post, the team had nothing of value to […]
[…] felt very fortunate to be able to keep doing what we love,” the developer explained in a blog post. “We’ve always had some remote workers but moving the entire company home to keep […]
[…] felt very fortunate to be able to keep doing what we love,” the developer explained in a blog post. “We’ve always had some remote workers but moving the entire company home to keep […]
[…] felt very fortunate to be able to keep doing what we love,” the developer explained in a blog post. “We’ve always had some remote workers but moving the entire company home to keep […]
[…] Double Eleven and developer Facepunch Studios have announced a delay for the console ports of […]
[…] Double Eleven and developer Facepunch Studios have delayed the PlayStation 4 and Xbox One versions of Rust from its previously planned 2020 release window to […]
[…] Rust is still coming to console, just a little later than planned,” Double Eleven said in a blog post. “We’re sorry that we haven’t been able to bring you Rust on console in 2020 as […]
[…] a statement over on its web site, Double Eleven defined the […]
[…] Eleven y Facepunch Studios han anunciado su decisión de posponer el lanzamiento de la notable aventura de supervivencia Rust hasta 2021. Su objetivo es […]
[…] felt very fortunate to be able to keep doing what we love,” the developer explained in a blog post. “We’ve always had some remote workers but moving the entire company home to keep […]
[…] Rust is still coming to console, just a little later than planned," Double Eleven said in a blog post. "We're sorry that we haven't been able to bring you Rust on console in 2020 as […]
[…] [Source: Double Eleven] […]
[…] a lo largo de 2020, pero el estudio responsable del port, Double Eleven, ha comunicado en su blog que finalmente no podrán cumplir dicho […]
[…] [Source: Double Eleven] […]
[…] a statement over on its website, Double Eleven explained the […]
[…] take place throughout 2020, but the studio responsible for the port, Double Eleven, reported on his blog that finally they will not be able to meet this […]
[…] felt very fortunate to be able to keep doing what we love,” the developer explained in a blog post. “We’ve always had some remote workers but moving the entire company home to keep […]
[…] Source: Official Blog […]
[…] [Source: Double Eleven] […]
[…] Rust is still coming to console, just a little later than planned,” Double Eleven said in a blog post. “We’re sorry that we haven’t been able to bring you Rust on console in 2020 as […]
[…] Rust Console Edition Update [Double Eleven] […]
[…] [Source: Double Eleven] […]
[…] [Source: Double Eleven] […]
[…] [Source: Double Eleven] […]
[…] Double Eleven and developer Facepunch Studios have delayed the PlayStation 4 and Xbox One versions of Rust from its previously planned 2020 release window to […]
[…] Rust Console Edition Update [Double Eleven] […]
[…] doba, čo sme vám priniesli nejaké novinky,“ začína svoju správu štúdio Double Eleven na svojom blogu. „Keďže sa nám rok 2020 blíži ku koncu, radi by sme ubezpečili všetkých hráčov, že […]
[…] Rust Console Edition Update [Double Eleven] […]
[…] Rust is still coming to console, just a little later than planned,” Double Eleven said in a blog post. “We’re sorry that we haven’t been able to bring you Rust on console in 2020 as […]
[…] mainly it appears that they’ve hit some snags as a result of present financial and world local weather. Some […]
[…] toujours à la console, juste un peu plus tard que prévu”, a déclaré Double Eleven dans un article de blog. “Nous sommes désolés de ne pas avoir pu vous proposer Rust sur console en 2020 comme […]
[…] toujours à la console, juste un peu plus tard que prévu”, a déclaré Double Eleven dans un article de blog. “Nous sommes désolés de ne pas avoir pu vous proposer Rust sur console en 2020 comme […]
[…] está el mensaje de Double Eleven sobre el […]
[…] 08.12.2020 автором adminСоздатели Rust объявили, что выживание […]
[…] read more: Rust console version update […]
[…] Rust is still coming to console, just a little later than planned,” Double Eleven said in a blog post. “We’re sorry that we haven’t been able to bring you Rust on console in 2020 as […]
[…] Eleven Publishing on its official website announced a forced porting of the console versions of Facepunch Studios’ multiplayer survival […]
[…] Double Eleven на своём официальном сайте объявило о вынужденном переносе консольных версий […]
[…] Double Eleven на своём официальном сайте объявило о вынужденном переносе консольных версий […]
[…] Rust is still coming to console, just a little later than planned,” Double Eleven said in a blog post. “We’re sorry that we haven’t been able to bring you Rust on console in 2020 as […]
[…] Double Eleven has published a blog post detailing its work on the console release for multiplayer survival game Rust. According to the […]
[…] Double Eleven на своём официальном сайте объявило о вынужденном переносе консольных версий […]
[…] 4 and Xbox One versions of Rust from it’s original release date of 2020 to the newly announced 2021. Here’s the official statement […]
[…] 08:58 | Владимир МакаровИгроманияСоздатели Rust объявили, что выживание на PS4 и Xbox One слегка задержится — игру […]
[…] can read the full statement on Double Eleven website. At least Rust fans now have an answer, even if it’s not the one they wanted. Hopefully the […]
[…] Read More: Rust Console Edition Update […]
[…] can read the full statement on Double Eleven website. At least Rust fans now have an answer, even if it’s not the one they wanted. Hopefully the […]
[…] can read the full statement on Double Eleven’s website. At least Rust fans now have an answer, even if it’s not the one they wanted. Hopefully the […]
[…] Rust is still coming to console, just a little later than planned,” Double Eleven said in a blog post. “We’re sorry that we haven’t been able to bring you Rust on console in 2020 as […]
[…] can read the full statement on Double Eleven’s website. At least Rust fans now have an answer, even if it’s not the one they wanted. Hopefully the […]
[…] be able to learn the total assertion on Double Eleven’s website. At the very least Rust followers now have a solution, even when it isn’t the one they […]
[…] Eleven publisher and developer Facepunch Studios announced that PS4 and Xbox One Rust had been postponed to 2021. Initially, the game would arrive this year. […]
[…] leer la declaración completa en Sitio web de Double Eleven. Al menos los fanáticos de Rust ahora tienen una respuesta, incluso si no es la que querían. Con […]
[…] a statement on the developer’s blog, the studio apologised for the delay, and said “We love making great games and bringing them […]
[…] a statement on the developer’s blog, the studio apologised for the delay, and said “We love making great games and bringing them […]
[…] a statement on the developer’s blog, the studio apologised for the delay, and said “We love making great games and bringing them […]
[…] αναμονή των console gamers για το Rust παρατείνεται. Όπως ανακοίνωσε η εκδότρια Double Eleven, το Rust για PS4 και Xbox One χρειάζεται […]
[…] [Source: Double Eleven] […]
[…] More than a year has passed since Rust confirmed its release on consoles for 2020. And as you can imagine, well into December and without a date yet, the survival game of Facepunch Studios it’s not going to hit consoles this year. In fact, its release is delayed to an indeterminate time. from 2021 and without further specifying its launch window, as announced by the publisher Double Eleven in a official statement. […]
[…] More than a year has passed since Rust confirmed its release on consoles for 2020. And as you can imagine, well into December and without a date yet, the survival game of Facepunch Studios it’s not going to hit consoles this year. In fact, its release is delayed to an indeterminate time. from 2021 and without further specifying its launch window, as announced by the publisher Double Eleven in a official statement. […]
[…] Double Eleven ve geliştirici Facepunch Studios tarafından yapılan açıklamada, Rust PS4 ve Xbox One çıkış tarihi ertelendiği duyuruldu. Bu durum, popüler hayatta kalma […]
[…] lo confirmado por el editor Doble once A través de un comunicado en su sitio web oficial, las versiones de Rust para PlayStation 4 y Xbox […]
[…] Rust is still coming to console, just a little later than planned,” Double Eleven said in a blog post. “We’re sorry that we haven’t been able to bring you Rust on console in 2020 as […]
[…] Eleven Publishing on its official website announced a forced porting of the console versions of Facepunch Studios’ multiplayer survival […]
[…] kenyataan rasmi Double Eleven, seperti kebanyakan studio-studio lain, punca utama penundaan ini adalah disebabkan pandemik yang […]
[…] un anuncio oficial del desarrollador del juego, específicamente para las versiones port, han confirmado que a pesar […]
[…] an official announcement from the game’s developer, specifically for the port versions, they have confirmed that despite their best efforts, 2020 has […]
[…] Source: Double Eleven […]
[…] Read More: Rust Console Edition Update […]
[…] muito felizes por poder continuar fazendo o que amamos”, explicou o desenvolvedor em uma postagem no blog . “Sempre tivemos alguns trabalhadores remotos, mas mudar toda a empresa para […]
[…] lanciata l’anno scorso, anche se, evidentemente, non è stato così. Double Eleven è “scusa“Che Rust non è uscito su console nel 2020 come previsto, ma il ritardo potrebbe […]
[…] to a statement from Double Eleven, both the publishing company and developer Facepunch Studios have delayed Rust due to moving […]
[…] to a statement from Double Eleven, both the publishing company and developer Facepunch Studios have delayed Rust due to moving […]
[…] to a statement from Double Eleven, both the publishing company and developer Facepunch Studios have delayed Rust due to moving […]
[…] Eleven, editora de Rust, publicó el mes pasado un comunicado en el que actualizó el estado actual de la esperada versión de consolas. Rust para PS4 y Xbox One […]
[…] date has yet be to announced by Facepunch Studios, UK-based publisher Double Eleven stated that the console versions will be announced later this year. The delay is obviously frustrating for many console players, so you’ll need to wait a little […]
[…] Eleven, publisher of Rust, published last month a release in which he updated the current state of the expected version of consoles. Rust for PS4 and Xbox One […]
[…] a statement from Double Eleven, the company made it clear that Rust is still being made for consoles. The survival game is simply […]
[…] a statement from Double Eleven, the company made it clear that Rust is still being made for consoles. The survival game is simply […]
[…] a statement from Double Eleven, the company made it clear that Rust is still being made for consoles. The survival game is simply […]
[…] might possibly feature cross-platform play. The console version was due sooner but according to a statement from Double Eleven, the delay is due to the developer respecting the COVID-19 norms and letting […]
[…] Fuente 2. […]
[…] veröffentlichen. Double Eleven bestätigte erst letzten Monat, dass die Konsolenversion von Rost würde das Datum 2020 nicht machen. In Anbetracht der Tatsache, dass Rust selbst jahrelang im Early Access war, bevor es 2018 […]
[…] launch a console model. Double Eleven confirmed simply final month that the console model of Rust wouldn’t make the 2020 date. Contemplating that Rust itself was in Early Entry for years and years earlier than formally […]
[…] versão para console. A Double Eleven confirmou no mês passado que a versão de console do Rust não alcançaria a data de 2020 . Considerando que o próprio Rust esteve no Early Access por anos e anos antes de ser lançado […]
[…] early December, the studio provided a brief update on its official website, where it stated that Rust on consoles would have to come a little later than […]
[…] early December, the studio provided a brief update on its official website, where it stated that Rust on consoles would have to come a little later than […]
[…] early December, the studio provided a brief update on its official website, where it stated that Rust on consoles would have to come a little later than […]
[…] the developer behind the console port of the game, confirmed that the Covid-19 pandemic had a huge impact on the progress made with the PS4 and Xbox One versions, and hoped to announce a 2021 release date […]
[…] Covid-19パンデミックには 大きな影響 […]
[…] of 2020. Rust Console Edition developer Double Eleven confirmed that the Covid-19 pandemic had a huge impact on making progress with the PS4 and Xbox One versions and hoped to announce a 2021 release date […]
[…] early December, the studio provided a brief update on its official website, where it stated that Rust on consoles would have to come a little later than […]
[…] blog post was published on Double Eleven’s website back in December of last year, and this post mentions […]
[…] outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update. [ignvideo […]
[…] The announcement that Rust would be coming to consoles in November of 2019 got here in the course of the XO19 convention, with a deliberate launch date of 2020. The favored survival sport slipped exterior of that window, with port studio Double Eleven shifting estimations in direction of 2021 in a December 2020 update. […]
[…] The announcement that Rust would be coming to consoles in November of 2019 came during the XO19 conference, with a planned release date of 2020. The popular survival game slipped outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update. […]
[…] The announcement that Rust would be coming to consoles in November of 2019 came during the XO19 conference, with a planned release date of 2020. The popular survival game slipped outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update. […]
[…] The announcement that Rust would be coming to consoles in November of 2019 came during the XO19 conference, with a planned release date of 2020. The popular survival game slipped outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update. […]
[…] The announcement that Rust would be coming to consoles in November of 2019 came during the XO19 conference, with a planned release date of 2020. The popular survival game slipped outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update. […]
[…] The announcement that Rust would be coming to consoles in November of 2019 came during the XO19 conference, with a planned release date of 2020. The popular survival game slipped outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update. […]
[…] The announcement that Rust would be coming to consoles in November of 2019 came during the XO19 conference, with a planned release date of 2020. The popular survival game slipped outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update. […]
[…] The announcement that Rust would be coming to consoles in November of 2019 came during the XO19 conference, with a planned release date of 2020. The popular survival game slipped outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update. […]
[…] early December, the studio provided a brief update on its official website, where it stated that Rust on consoles would have to come a little later than […]
[…] The announcement that Rust would be coming to consoles in November of 2019 came during the XO19 conference, with a planned release date of 2020. The popular survival game slipped outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update. […]
[…] outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update.“We’re sorry that we haven’t been able to bring you Rust on console in 2020 as […]
[…] outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update.“We’re sorry that we haven’t been able to bring you Rust on console in 2020 as […]
[…] The announcement that Rust would be coming to consoles in November of 2019 came during the XO19 conference, with a planned release date of 2020. The popular survival game slipped outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update. […]
[…] The announcement that Rust would be coming to consoles in November of 2019 came during the XO19 conference, with a planned release date of 2020. The popular survival game slipped outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update. […]
[…] outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update.“We’re sorry that we haven’t been able to bring you Rust on console in 2020 as […]
[…] air of that window, with port studio Double Eleven shifting estimations in opposition to 2021 in a December 2020 update.“We’re sorry that we haven’t been in a field to raise you Rust on console in 2020 as […]
[…] outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update.“We’re sorry that we haven’t been able to bring you Rust on console in 2020 as […]
[…] FacepunchStudioのRustの待望のコンソール版は ESRBによる評価 XboxOneおよびPS4用。 ESRBの評価では、ゲームはPlayStation4とXboxOneに搭載される予定であり、次世代コンソールについては言及されていませんが、下位互換性によりPS5とシリーズX / Sでプレイできる可能性があります。 通常、レーティングの発表はリリースの直前に行われるため、近い将来、正式なリリースの発表が行われる可能性があります。 その発表 錆は2019年11月にコンソールに来るでしょう 2020年のリリース予定日でXO19会議中に来ました。人気のサバイバルゲームはそのウィンドウの外に滑り込み、ポートスタジオのダブルイレブンは2021年に向けて見積もりをシフトしました 2020年12月の更新。 […]
[…] The announcement that Rust would be coming to consoles in November of 2019 came during the XO19 conference, with a planned release date of 2020. The popular survival game slipped outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update. […]
[…] early December, the studio offered a brief update on its official website, the place it acknowledged that Rust on consoles must come a little bit later than […]
[…] The announcement that Rust would be coming to consoles in November of 2019 came during the XO19 conference, with a planned release date of 2020. The popular survival game slipped outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update. […]
[…] The announcement that Rust would be coming to consoles in November of 2019 came during the XO19 conference, with a planned release date of 2020. The popular survival game slipped outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update. […]
[…] outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update. [ignvideo url="https://www.ign.com/videos/2019/11/15/rust-console-announcement-trailer"%5D […]
[…] The announcement that Rust would be coming to consoles in November of 2019 came during the XO19 conference, with a planned release date of 2020. The popular survival game slipped outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update. […]
[…] release date suggested at the Xbox show pegged the game as releasing sometime in 2020, but as per an announcement from the studio last month that has slipped back […]
[…] release date suggested at the Xbox show pegged the game as releasing sometime in 2020, but as per an announcement from the studio last month that has slipped back […]
[…] release date suggested at the Xbox show pegged the game as releasing sometime in 2020, but as per an announcement from the studio last month that has slipped back […]
[…] release date suggested at the Xbox show pegged the game as releasing sometime in 2020, but as per an announcement from the studio last month that has slipped back […]
[…] outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update. [ignvideo […]
[…] release date suggested at the Xbox show pegged the game as releasing sometime in 2020, but as per an announcement from the studio last month that has slipped back […]
[…] outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update.“We’re sorry that we haven’t been able to bring you Rust on console in 2020 as […]
[…] release date suggested at the Xbox show pegged the game as releasing sometime in 2020, but as per an announcement from the studio last month that has slipped back […]
[…] release date suggested at the Xbox show pegged the game as releasing sometime in 2020, but as per an announcement from the studio last month that has slipped back […]
[…] release date suggested at the Xbox show pegged the game as releasing sometime in 2020, but as per an announcement from the studio last month that has slipped back […]
[…] release date suggested at the Xbox show pegged the game as releasing sometime in 2020, but as per an announcement from the studio last month that has slipped back […]
[…] The announcement that Rust would be coming to consoles in November of 2019 came during the XO19 conference, with a planned release date of 2020. The popular survival game slipped outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update. […]
[…] The announcement that Rust would be coming to consoles in November of 2019 came during the XO19 conference, with a planned release date of 2020. The popular survival game slipped outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update. […]
[…] outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update.“We’re sorry that we haven’t been able to bring you Rust on console in 2020 as […]
[…] of that window, with port studio Double Eleven difficult estimations in opposition to 2021 in a December 2020 update.“We’re sorry that we haven’t been in a position to elevate you Rust on console in 2020 as […]
[…] esto se le debe sumar que Double Eleven confirmó a través de su blog oficial en diciembre de 2020 que la versión de consolas llegará […]
[…] release date suggested at the Xbox show pegged the game as releasing sometime in 2020, but as per an announcement from the studio last month that has slipped back […]
[…] awaiting a console version since its announcement by facepunch late last year, but delays in 2020 (due to Covid-19) have pushed back the release date into 2021. Now, however, it seems that the port might be coming […]
[…] The announcement that Rust would be coming to consoles in November of 2019 came during the XO19 conference, with a planned release date of 2020. The popular survival game slipped outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update. […]
[…] The announcement that Rust would be coming to consoles in November of 2019 came during the XO19 conference, with a planned release date of 2020. The popular survival game slipped outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update. […]
[…] The announcement that Rust would be coming to consoles in November of 2019 came during the XO19 conference, with a planned release date of 2020. The popular survival game slipped outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update. […]
[…] The announcement that Rust would be coming to consoles in November of 2019 came during the XO19 conference, with a planned release date of 2020. The popular survival game slipped outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update. […]
[…] of that window, with port studio Double Eleven shifting estimations in direction of 2021 in a December 2020 exchange.“We’re sorry that we haven’t been in a bunch aside to lift you Rust on console in 2020 as […]
[…] The announcement that Rust would be coming to consoles in November of 2019 came during the XO19 conference, with a planned release date of 2020. The popular survival game slipped outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update. […]
[…] in 2020. Obviously, that deadline was missed as a result of things taking longer than expected according to an explanation by Double Eleven, the studio tapped to handle the port from PC to console. And while we still […]
[…] The announcement that Rust would be coming to consoles in November of 2019 came during the XO19 conference, with a planned release date of 2020. The popular survival game slipped outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update. […]
[…] The announcement that Rust would be coming to consoles in November of 2019 came during the XO19 conference, with a planned release date of 2020. The popular survival game slipped outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update. […]
[…] release date suggested at the Xbox show pegged the game as releasing sometime in 2020, but as per an announcement from the studio last month that has slipped back […]
[…] release date suggested at the Xbox show pegged the game as releasing sometime in 2020, but as per an announcement from the studio last month that has slipped back […]
[…] release date suggested at the Xbox show pegged the game as releasing sometime in 2020, but as per an announcement from the studio last month that has slipped back […]
[…] release date suggested at the Xbox show pegged the game as releasing sometime in 2020, but as per an announcement from the studio last month that has slipped back […]
[…] release date suggested at the Xbox show pegged the game as releasing sometime in 2020, but as per an announcement from the studio last month that has slipped back […]
[…] The announcement that Rust can be coming to consoles in November of 2019 got here through the XO19 convention, with a deliberate launch date of 2020. The favored survival recreation slipped outdoors of that window, with port studio Double Eleven shifting estimations in direction of 2021 in a December 2020 replace. […]
[…] El ESRB, el organismo norteamericano de calificacin por edades de videojuegos, ha registrado la edicin para consolas de RUST. La versin para Xbox One y PlayStation 4 del juego de supervivencia fue anunciada con una fecha estimada de lanzamiento para 2020 en el X019, el evento dedicado a Xbox celebrado en noviembre de 2019 en Londres. Sin embargo, la editora Double Eleven explic el pasado diciembre que el lanzamiento se pospona hasta al menos 2021. […]
[…] The announcement that Rust would be coming to consoles in November of 2019 came during the XO19 conference, with a planned release date of 2020. The popular survival game slipped outside of that window, with port studio Double Eleven shifting estimations towards 2021 in a December 2020 update. […]
[…] versión para consolas se anunció, se retrasó hasta 2021 sin concretar una fecha y ahí se terminó la información. Sin embargo, el ESRB (sistema […]
[…] console version was announced, was delayed until 2021 without specifying a date and that’s where the information ended. However the ESRB (American […]
[…] versión para consolas se anunció, se retrasó hasta 2021 sin concretar una fecha y ahí se terminó la información. Sin embargo, el ESRB (sistema […]
[…] December 2020 they said in their blog post that 2021 was more likely when we would see a release. This post also provides a link to sign […]
[…] date suggested on the Xbox show indicated that the game would release sometime in 2020, but as by a studio announcement last month it went down a […]
[…] blog post was published on Double Eleven’s website back in December of last year, and this post mentions […]
[…] in December 2020, developers Facepunch Studios and Double Eleven released a blog post confirming the delay. “We love making great games and bringing them to new audiences, but […]
[…] in December 2020, developers Facepunch Studios and Double Eleven released a blog post confirming the delay. “We love making great games and bringing them to new audiences, but […]
[…] Rust Console Edition Update […]
[…] by the ongoing coronavirus pandemic, things haven't quite gone to plan. A delay was confirmed in a blog post last month, with the developer also expressing hope that more news about the ports should be […]
[…] era ningún secreto, desde luego. Desde Double Eleven ya habían hablado abiertamente acerca de que Rust llegaría a las consolas de Sony y Microsoft y ahora es toda una […]
[…] era ningún secreto, desde luego. Desde Double Eleven ya habían hablado abiertamente acerca de que Rust llegaría a las consolas de Sony y Microsoft y ahora es toda una […]
[…] era ningún secreto, desde luego. Desde Double Eleven ya habían hablado abiertamente acerca de que Rust llegaría a las consolas de Sony y Microsoft y ahora es toda una […]
[…] era ningún secreto, desde luego. Desde Double Eleven ya habían hablado abiertamente acerca de que Rust llegaría a las consolas de Sony y Microsoft y ahora es toda una […]
[…] the initial release optimistically had Rust Console Edition releasing sometime in 2020, but as per an announcement from the studio in December 2020, that was pushed into this […]
[…] the initial release optimistically had Rust Console Edition releasing sometime in 2020, but as per an announcement from the studio in December 2020, that was pushed into this […]
[…] version is optimistic that Rust Console Edition will likely be launched someday in 2020, however as According to the notice from the studio As of December 2020, this normal has been postponed to this 12 […]
[…] the initial release optimistically had Rust Console Edition releasing sometime in 2020, but as per an announcement from the studio in December 2020, that was pushed into this […]
[…] the initial release optimistically had Rust Console Edition releasing sometime in 2020, but as per an announcement from the studio in December 2020, that was pushed into this […]
[…] the initial release optimistically had Rust Console Edition releasing sometime in 2020, but as per an announcement from the studio in December 2020, that was pushed into this […]
[…] était optimiste à propos de l’édition Rust Console dans le courant de 2020, mais comme Pour chaque annonce du studio En décembre 2020, cela a été poussé cette […]
[…] preliminary launch optimistically had Rust Console Version releasing someday in 2020, however as per an announcement from the studio in December 2020, that was pushed into this 12 […]
[…] the initial release optimistically had Rust Console Edition releasing sometime in 2020, but as per an announcement from the studio in December 2020, that was pushed into this […]
[…] preliminary launch optimistically had Rust Console Version releasing someday in 2020, however as per an announcement from the studio in December 2020, that was pushed into this 12 […]
[…] preliminary launch optimistically had Rust Console Version releasing someday in 2020, however as per an announcement from the studio in December 2020, that was pushed into this […]
[…] the initial release optimistically had Rust Console Edition releasing sometime in 2020, but as per an announcement from the studio in December 2020, that was pushed into this […]
[…] the initial release optimistically had Rust Console Edition releasing sometime in 2020, but as per an announcement from the studio in December 2020, that was pushed into this […]
[…] the initial release optimistically had Rust Console Edition releasing sometime in 2020, but as per an announcement from the studio in December 2020, that was pushed into this […]
[…] the initial release optimistically had Rust Console Edition releasing sometime in 2020, but as per an announcement from the studio in December 2020, that was pushed into this […]
[…] the initial release optimistically had Rust Console Edition releasing sometime in 2020, but as per an announcement from the studio in December 2020, that was pushed into this […]
[…] the initial release optimistically had Rust Console Edition releasing sometime in 2020, but as per an announcement from the studio in December 2020, that was pushed into this […]
[…] the initial release optimistically had Rust Console Edition releasing sometime in 2020, but as per an announcement from the studio in December 2020, that was pushed into this […]
[…] piyasaya sürülmesine sahipti, ancak bu yıl Aralık 2020’de stüdyodan yapılan bir duyuruya göre 2021 tarihine […]
[…] first announced for consoles at the end of 2019 with a 2020 release window, but was delayed in 2021 due to challenges with remote working last year. It was rated by the ESRB on consoles in January, leading many to rightfully speculate that the […]
[…] first announced for consoles at the end of 2019 with a 2020 release window, but was delayed in 2021 due to challenges with remote working last year. It was rated by the ESRB on consoles in January, leading many to rightfully speculate that the […]
[…] first announced for consoles at the end of 2019 with a 2020 release window, but was delayed in 2021 due to challenges with remote working last year. It was rated by the ESRB on consoles in January, leading many to rightfully speculate that the […]
[…] first announced for consoles at the end of 2019 with a 2020 release window, but was delayed in 2021 due to challenges with remote working last year. It was rated by the ESRB on consoles in January, leading many to rightfully speculate that the […]
[…] first announced for consoles at the end of 2019 with a 2020 release window, but was delayed in 2021 due to challenges with remote working last year. It was rated by the ESRB on consoles in January, leading many to rightfully speculate that the […]
[…] announced for consoles on the finish of 2019 with a 2020 launch window, however was delayed in 2021 due to challenges with remote working last year. It was rated by the ESRB on consoles in January, main many to rightfully speculate that the […]
[…] first announced for consoles at the end of 2019 with a 2020 release window, but was delayed in 2021 due to challenges with remote working last year. It was rated by the ESRB on consoles in January, leading many to rightfully speculate that the […]
[…] first announced for consoles at the end of 2019 with a 2020 release window, but was delayed in 2021 due to challenges with remote working last year. It was rated by the ESRB on consoles in January, leading many to rightfully speculate that the […]
[…] first announced for consoles at the end of 2019 with a 2020 release window, but was delayed in 2021 due to challenges with remote working last year. It was rated by the ESRB on consoles in January, leading many to rightfully speculate that the […]
[…] first announced for consoles at the end of 2019 with a 2020 release window, but was delayed in 2021 due to challenges with remote working last year. It was rated by the ESRB on consoles in January, leading many to rightfully speculate that the […]
[…] first announced for consoles at the end of 2019 with a 2020 release window, but was delayed in 2021 due to challenges with remote working last year. It was rated by the ESRB on consoles in January, leading many to rightfully speculate that the […]
[…] first announced for consoles at the end of 2019 with a 2020 release window, but was delayed in 2021 due to challenges with remote working last year. It was rated by the ESRB on consoles in January, leading many to rightfully speculate that the […]
[…] first announced for consoles at the end of 2019 with a 2020 release window, but was delayed in 2021 due to challenges with remote working last year. It was rated by the ESRB on consoles in January, leading many to rightfully speculate that the […]
[…] first announced for consoles at the end of 2019 with a 2020 release window, but was delayed in 2021 due to challenges with remote working last year. It was rated by the ESRB on consoles in January, leading many to rightfully speculate that the […]
[…] announced for consoles on the finish of 2019 with a 2020 launch window, however was delayed in 2021 due to challenges with remote working last year. It was rated by the ESRB on consoles in January, main many to rightfully speculate that the […]
[…] first announced for consoles at the end of 2019 with a 2020 release window, but was delayed in 2021 due to challenges with remote working last year. It was rated by the ESRB on consoles in January, leading many to rightfully speculate that the […]
[…] first announced for consoles at the end of 2019 with a 2020 release window, but was delayed in 2021 due to challenges with remote working last year. It was rated by the ESRB on consoles in January, leading many to rightfully speculate that the […]
[…] first announced for consoles at the end of 2019 with a 2020 release window, but was delayed in 2021 due to challenges with remote working last year. It was rated by the ESRB on consoles in January, leading many to rightfully speculate that the […]
[…] first announced for consoles at the end of 2019 with a 2020 release window, but was delayed in 2021 due to challenges with remote working last year. It was rated by the ESRB on consoles in January, leading many to rightfully speculate that the […]
[…] first announced for consoles at the end of 2019 with a 2020 release window, but was delayed in 2021 due to challenges with remote working last year. It was rated by the ESRB on consoles in January, leading many to rightfully speculate that the […]
[…] first announced for consoles at the end of 2019 with a 2020 release window, but was delayed in 2021 due to challenges with remote working last year. It was rated by the ESRB on consoles in January, leading many to rightfully speculate that the […]
[…] first announced for consoles at the end of 2019 with a 2020 release window, but was delayed in 2021 due to challenges with remote working last year. It was rated by the ESRB on consoles in January, leading many to rightfully speculate that the […]
[…] first announced for consoles at the end of 2019 with a 2020 release window, but was delayed in 2021 due to challenges with remote working last year. It was rated by the ESRB on consoles in January, leading many to rightfully speculate that the […]
[…] first announced for consoles at the end of 2019 with a 2020 release window, but was delayed in 2021 due to challenges with remote working last year. It was rated by the ESRB on consoles in January, leading many to rightfully speculate that the […]
[…] first announced for consoles at the end of 2019 with a 2020 release window, but was delayed in 2021 due to challenges with remote working last year. It was rated by the ESRB on consoles in January, leading many to rightfully speculate that the […]
[…] first announced for consoles at the end of 2019 with a 2020 release window, but was delayed in 2021 due to challenges with remote working last year. It was rated by the ESRB on consoles in January, leading many to rightfully speculate that the […]
[…] first announced for consoles at the end of 2019 with a 2020 release window, but was delayed in 2021 due to challenges with remote working last year. It was rated by the ESRB on consoles in January, leading many to rightfully speculate that the […]
[…] first announced for consoles at the end of 2019 with a 2020 release window, but was delayed in 2021 due to challenges with remote working last year. It was rated by the ESRB on consoles in January, leading many to rightfully speculate that the […]
[…] first announced for consoles at the end of 2019 with a 2020 release window, but was delayed in 2021 due to challenges with remote working last year. It was rated by the ESRB on consoles in January, leading many to rightfully speculate that the […]
[…] first announced for consoles at the end of 2019 with a 2020 release window, but was delayed in 2021 due to challenges with remote working last year. It was rated by the ESRB on consoles in January, leading many to rightfully speculate that the […]
[…] Although Rust didn’t exactly start on the right foot, improvements have turned it into a much stronger game. “The title has evolved from its earliest days as a primal-survival game to one that stands out among its competitors–featuring shockingly detailed worlds to explore and build in, filled with a variety of gameplay styles, weapons, crafts, and above all else: combat,” Double Eleven stated in its announcement. […]
[…] the servers that have been affected by the fire. The console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The game […]
[…] console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The game […]
[…] console version of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, however we just lately realized that it’s now coming to PlayStation 4 and Xbox One this […]
[…] console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The game […]
[…] console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The game […]
[…] console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The game […]
[…] console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The game […]
[…] console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The game […]
[…] console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The game […]
[…] console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The game […]
[…] console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The game […]
[…] console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The […]
[…] the servers that have been affected by the fire. The console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The game […]
[…] console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The game […]
[…] console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The game […]
[…] console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The game […]
[…] console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The game […]
[…] console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The […]
[…] console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The game […]
[…] console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The game […]
[…] console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The […]
[…] console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The game […]
[…] console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The game […]
[…] console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The […]
[…] console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The game […]
[…] console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The game […]
[…] COVID-19の影響とリモートワークへの移行による、しかし私たちは最近それが今来ていることを知りました […]
[…] console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The game […]
[…] console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The game […]
[…] console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The game […]
[…] console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The game […]
[…] console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The game […]
[…] console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The game […]
[…] console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The game […]
[…] for why the game’s 2020 launch on consoles was delayed, a blog post on Double Eleven’s website from back in December says that the year was too challenging due to […]
[…] for why the game’s 2020 launch on consoles was delayed, a blog post on Double Eleven’s website from back in December says that the year was too challenging due to […]
[…] को स्थगित करने के कारण के रूप में, ए ब्लॉग पोस्ट पिछले ग्यारह दिसंबर से डबल इलेवन […]
[…] console edition of Rust was initially delayed due to the impact of COVID-19 and transitioning to remote work, but we recently learned that it is now coming to PlayStation 4 and Xbox One this spring. The game […]
[…] for why the sport’s 2020 launch on consoles was delayed, a weblog put up on Double Eleven’s web site from again in December says that the yr was too difficult as a result […]
[…] for why the sport’s 2020 launch on consoles was delayed, a weblog put up on Double Eleven’s web site from again in December says that the 12 months was too difficult […]
[…] for why the sport’s 2020 launch on consoles was delayed, a weblog submit on Double Eleven’s web site from again in December says that the yr was too difficult […]
[…] for why the sport’s 2020 launch on consoles was delayed, a weblog submit on Double Eleven’s web site from again in December says that the 12 months was too difficult as a […]
[…] for why the game’s 2020 launch on consoles was delayed, a blog post on Double Eleven’s website from back in December says that the year was too challenging due […]