Double Eleven is a UK-based, full-service publisher and developer of interactive digital entertainment. Some of Double Eleven’s most popular titles include the PixelJunk series (PC), Goat Simulator (Xbox One, Xbox 360, PlayStation 3, PlayStation 4) and most recently working on the Xbox One, PS4 and Xbox 360 Editions of the critically acclaimed Prison Architect.
How We Got Here
We’ve been around since 2009, with the latter half of that time spent as a publisher and developer.
Once upon a time we used to be a Sony exclusive studio, and wanting to chart our own course in 2012 we decided to become independent again. We were and still are a highly technical studio so we thought rather than just look for work we could instead go out and find PC games from other studios we liked and bring them to console. We began our publishing business this way.
Once we were in a good position to let our studio do what it wants to, we began looking to see which other developers we could work with to help develop their own ideas and that we could publish (as opposed to us normally licensing an IP for our studio to work on).
Coming off LittleBigPlanet Vita we became known as a “trusted pair of hands” with other studio’s IP. Our first ‘independent’ title was creating Playdead’s Limbo for PS Vita then later PS4, Xbox One. Along the way, we have also worked with Q-Games on remasters of PixelJunk games, Mode7, Coffee Stain and most recently Introversion with our edition of Prison Architect on console.
Where We’re Going
As a developer, our relationships with other developers are paramount as we understand the hard work required in the industry. ‘Port +ing’ became our bread and butter and is what pays the bills and allows us to take really good care of our team and their families. That’s why Double Eleven was started, to be able to make great games and still spend time with our families, challenging some of the conventional wisdom of how a development studio and publisher should run.
As we grow, we’re continuing to focus on our strong track record of development, as well as investing on taking our publishing arm from strength to strength. We have some fantastic projects in the works and continue to search for new titles and collaborations.
In June 2016 we launched Prison Architect on console. In January, it received a free content update, bringing players sniper towers and exclusive textures. Now we’re super excited to say that players can download a console-exclusive DLC pack, Psych Ward, available on PlayStation™ 4 from 6th of June, and Xbox One on the 9th. In it, you’ll find a load…
Space, the final goatier. Ever since man first stepped foot on the moon, we’ve been asking ourselves one burning question: “Sure, but what if Neil Armstrong was a lady goat charged with saving a failing space colony?”. Thankfully, we no longer need to agonise, as Goat Simulator: Waste of Space is finally here on console. Spend your time exploring the…
Hello Wardens! We’ve spent a long time reading your requests and we’re thrilled to give you a content update for Xbox One and PlayStation 4. While we couldn’t give players everything they wanted (believe me, we’d love to!) we’ve added in a load of new content for you. For the first time on console, you can build and staff your own…
Super Cloudbuilt is now out on PS4 and Steam for PC! Check out the launch trailer below. Super Cloudbuilt puts you in the role of Demi, a young soldier who wakes up in the empty shell of a ruined building, in the center of a strange new world, disconnected from her old life and physical body. Complete incredible feats of…